Greatest game of all time - according to NVIDIA CEO | Jensen Huang and Lex Fridman
Jensen Huang discusses the most influential games from NVIDIA's perspective, citing Doom as transformative for turning PCs into gaming devices and Virtual Fighter for game technology. He also highlights modern ray-traced games like Cyberpunk 2077 and his personal favorite Skyrim, which NVIDIA enhanced with RTX modding tools.
Summary
In this discussion, NVIDIA CEO Jensen Huang identifies Doom as the greatest game from both cultural and industry perspectives, explaining how it transformed the PC from an office automation tool into a personal gaming device for families. While acknowledging that flight simulation games existed before Doom, he emphasizes that Doom's popularity was crucial in driving this industry transformation. From a pure game technology standpoint, Huang highlights Virtual Fighter as particularly significant. He then discusses more recent developments, praising Cyberpunk 2077 for its fully ray-traced graphics and GPU acceleration. Huang shares his personal passion for Skyrim from The Elder Scrolls series, noting how the game's modding community allows players to continuously re-experience the world in new ways. He reveals that NVIDIA created RTX Mod, a modding tool that enables the community to inject modern graphics technology into older games. The conversation concludes with Huang acknowledging that while great games require strong story and character development beyond just graphics, beautiful visuals significantly enhance immersion and the feeling of being transported to another world.
Key Insights
- Jensen Huang argues that Doom was more impactful than earlier flight simulation games because of its popularity, which was crucial for transforming the PC gaming industry
- Huang distinguishes between cultural impact and technical innovation, stating that while Doom transformed the industry culturally, Virtual Fighter was more significant from a game technology perspective
- Huang explains that Skyrim's modding community allows players to re-experience a beloved world in totally new ways, making it possible to replay the same game repeatedly
- Huang reveals that NVIDIA created RTX Mod as a modding tool specifically designed to allow the community to inject the latest graphics technology into old games
- Huang acknowledges that great video games require more than just graphics, needing story and character development, but emphasizes that beautiful graphics enhance immersion and transportation to another place
Topics
Transcript
[0:02] What do you think is the greatest or most influential game ever made? Maybe from Nvidia's perspective, Doom. Doom. Unquestionably, that was the start of the 3D. I would say Doom from a from a the intersection of the cultural implication as well as the industry turning a PC into a gaming device. >> That was a very important moment. Now, of course, flight simulation companies were before it >> and um but they just didn't have the popularity that Doom did to have made [0:33] the industry turned the PC from a office automation tool into a personal computer for families and gamers and things like that. And so Doom was really impactful there. From a from a…
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