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Valve discusses new Steam Controller and what's happening with the Steam Machine | BBC News

BBC News

Valve representatives discuss the new Steam Controller 2026, explaining its design evolution from the original Steam Controller through the Steam Deck. They cover key features including the magnetic puck charging system, grip sense gyro control, repairability, and modding support, while confirming the Steam Machine is still in development but delayed by RAM and memory price hikes.

Summary

The interview covers Valve's new Steam Controller, priced at £85/$99 and launching in May, tracing the design philosophy from the original Steam Controller through the Steam Deck and into this new iteration. The original Steam Controller was built around the idea that PC games designed for mouse and keyboard could be played well with a controller if it featured large trackpads and gyro input. However, it lacked standard gamepad inputs like a second thumbstick and a D-pad, making it less suited for controller-native games.

The Steam Deck served as a middle step where Valve integrated all those learnings — combining trackpads, gyro, dual thumbsticks, and a D-pad into an ergonomic handheld form factor. The new Steam Controller 2026 takes those Steam Deck lessons and applies them to a standalone controller, repositioning the trackpads lower on the face and adding the missing traditional inputs. Valve notes that the PC gaming landscape has also shifted, with far more games now shipping with day-one controller support compared to a decade ago.

A significant portion of the discussion focuses on the magnetic puck charging and wireless receiver system. Bluetooth alone proved unreliable during internal testing due to interference in home environments, leading Valve to develop a custom low-latency wireless solution. Rather than a traditional dongle that users would ignore or plug into the back of a PC where interference is worse, the puck was designed to serve multiple purposes: acting as a wireless receiver, a charging dock, and a potentially fun modding surface. The puck was highlighted by both interviewees as their favorite feature.

Valve also introduced 'grip sense,' a new feature not present on the Steam Deck, which provides gyro gamers an alternative way to enable and disable gyro control by detecting how the controller is being held. On repairability, Valve confirmed a partnership with iFixit to supply replacement parts, and stated the controller was intentionally designed to be easy to open — no snaps, simple screw removal, and a tool-free battery replacement. CAD files for the external shell will be released soon, similar to what was done for the Steam Deck, to support the modding and customization community.

Regarding the Steam Machine, Valve confirmed it is still in active development but acknowledged they have no new announcements, citing industry-wide RAM and memory price hikes as the primary challenge currently delaying progress.

Key Insights

  • Valve's designer explains that the original Steam Controller failed to play controller-native games well because it lacked a second thumbstick and a D-pad, which led directly to the Steam Deck's design brief of combining all input types in one ergonomic form factor.
  • Valve found during internal playtesting that Bluetooth-only connectivity caused so many interference problems in home environments that they had to ship colleagues dedicated antennas — which motivated them to build the custom low-latency puck receiver rather than rely on Bluetooth.
  • Valve's UX designer argues the magnetic puck solves multiple problems simultaneously — wireless interference, low-latency connectivity, and convenient charging — describing it as a single small package that replaces several awkward solutions like dangling dongle cables.
  • Valve's grip sense feature was described as specifically designed to serve the growing community of gyro gamers by giving them an alternative, more intuitive way to toggle gyro on and off without pressing a button.
  • Valve confirmed the Steam Machine is still in development but stated the entire project is being held back by the same industry-wide RAM and memory storage price hikes affecting other hardware manufacturers, with no new release news to share.

Topics

Steam Controller 2026 design and featuresMagnetic puck wireless and charging systemRepairability and modding supportGrip sense gyro featureSteam Machine development update

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